Camp and battlefield maps
A camp is a settlement that expects trouble, and it should look like it. These are drawn as tent rows, cook fires, picket lines, supply stacks and whatever passes for a perimeter, laid out with the lanes between them that a raid actually moves down.
Running one at the table
Camps are for infiltration as often as pitched battle, so they are drawn with a difference between the lit centre and the dark edge. Tents block line of sight without blocking movement, which is the exact property that makes sneaking through one tense rather than automatic.
How big to make it
A camp reads well at 30 to 40 squares across. That is enough for three or four tent clusters and the ground between them, without the middle becoming an empty parade square.
What you can make
Pick one and RPGenie writes the map from it. This is not a library of 14 finished pictures: they are starting points, and the map you get is generated for your table.
Camp and battlefield maps shared by RPGenie users
Make a camp mapEvery art style
The same map, drawn twelve ways. Style is picked per map, so a campaign can stay in one look or change with the scene.


